Application of ADDIE


The ADDIE Model: A roadmap for building E-Learning Courses

 

 

Home | Abstract | Overview| Advantages | Disadvantages | Application of ADDIE | Examples | Conclusion | References | Multimedia


Application of the ADDIE Model to Second Life 3D Learning Environments

 

 

Instructional designs are guides to how to plan and implement instruction. The stages of instructional design models are based on the characteristics of the ADDIE model, acronym for the “stages of analysis, design, development, implementation, and evaluation” (p. 471 Baturay & Derbisi, 2008). This model has been successfully applied to Second Life 3D learning activities.

 

Analysis Stage

 

The analysis stage includes assessment of knowledge and other characteristics of the learners. The analysis stage also determines need. Motivation, technology available, and learning goals are all key elements of the analysis stage. When using SL, an online survey to help establish background knowledge and motivations should be used the first week of class (p. 79, Wang & Hsu, 2009).

 

Design Stage

 

Objectives, activities, assessments, and methods of presentation ore determined during the design phase (p. 79, Wang & Hsu, 2009). In the instructional design there needs to be a sequence of activities that help the learners become familiar with how SL operates, uses multiple levels of interaction, and supports collaboration and participation (p. 79, Wang & Hsu, 2009). The following is an example of activities: Warm-up (creation of an avatar and conduct basic SL activities), readings (readings and questions on SL applications and use), exploration (visit landmarks and their uses of SL), and group interaction (meet with instructor, visit islands to help instruction), and reflection (students write a reflection on use of SL) (p. 80, Wang & Hsu, 2009).

 

Development Stage

 

During the development stage the instructor develops the materials to be delivered to the students online. A web page is used that has all activities and deadlines, corresponding to Blackboard assignments. Hyperlinks are used for video examples and images to help the students (p. 80, Wang & Hsu, 2009).

 

Implementation Stage

 

It is this stage that decisions are made on how to improve the instruction for next time, based on the success of the curriculum. A formative evaluation is needed to check for effectiveness in each stage of the instruction, and a summative evaluation should be used to determine effect on learner performance and satisfaction. An evaluator should observe the SL implementation and give suggestions. Learners’ interaction, feedback, and any questions, responses and correspondences are used as part of the formative evaluation (p. 81, Wang & Hsu, 2009).

 

Conclusion

 

When using online learning, instructors need to design activities that motivate and engage students, giving them specific and meaningful instruction with tasks. In order to prevent frustration there should be several opportunities for students to familiarize with online operations before complex tasks are assigned. The ADDIE model provides a “systematic method” that can help the instructor design successful SL learning (p. 81, Wang & Hsu, 2009).

 

References

 

H. Baturay & E. Dergisi (2008). Characteristics of Basic Instructional Design Models. Ekev Academic Review, Vol 12, 34.

 

S. Wang & H. Hsu (2009). Using the ADDIE Model to Design Second Life Activities for Online Learners. TechTrends.